Android Based Animation Training

Animation on the Android platform is challenging and rewarding and comes with it's own set of pitfalls and hard learned lessons. In this module you will learn how to combine Android with Animation in an elegant manner by building a simple Android application on top of a native library. You will learn exciting concepts about the Java Native Interface (JNI) and the API used to combine Java and C in a single unit, including how to load native libraries, how to use the native keyword, how to generate the JNI headers, plus all about method signatures, Java arrays vs. C arrays, invoking Java methods, compiling and packing the product.

  • Android System Overview
  • Introduction to Android SDK
  • Development Tools
  • Hello Android: Your First Android program
  • User Interface Elements
  • Common Layout Objects
  • Introduction to Gaming
  • Maths Revisited
  • OpenGL Pipeline
  • Viewing And Transformations
  • API Feature
  • Colors and Texturing
  • Blending And Fog
  • 2D Animation Concepts
  • 3D Animation Concepts
  • Jbox 2D
  • Multiplayer Systems
  • Game Engine Programming
  • AI for Animation Developers
  • Game Testing Rules
  • Live Game Development

Placement

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Abhishek Pramanik
Ani2Pix
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Ajit Kumar Sahu
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Anirban Ghatak
Ishir
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Atanu Das
Mobisoft
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Ayan Bera
Mediacraft Animation
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Chiranjiv Jha
TIS
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Arindam Rakshit
TIS
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Debarati Bose
Pepsico
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Debayan Chakraborty
TTIS
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Himangshu Patowary
Save
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Indrajeet Bandhopadhay
DQ Entertainment
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Jnankur Ghosh
A1 Futuretech
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koustav Mitra
A1 futuretechnologies
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Kunal Chatrejee
DQ Entertainment
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Neha Bhaskarh
DQ Entertainment
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Partha Pratim Das
CIS
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Ranit Bhattacharya
Thumbs
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Rinita Chatterjee
Virtualinfocom
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Sapna Mishra
Times